Glossary
TCG terms, in plain English
Plain-English definitions of trading card game terms: booster boxes, pull rates, slabs, alt arts, EV and the rest. Covering Pokémon, Lorcana, One Piece, Dragon Ball Super, Riftbound, Gundam and Star Wars Unlimited.
65 terms · Updated
Every hobby builds its own vocabulary, and trading cards have built more than most. Here’s what it all actually means, in plain English.
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Sealed product
Booster pack
The basic unit: a sealed foil packet of randomised cards. Contents vary by game — typically 10 to 12 cards with a guaranteed rare or better.
Booster box
A sealed case of booster packs, usually 24 or 36. Best cost per pack of any format, and the standard purchase for anyone opening seriously. See: Booster Box, ETB or Bundle?
Case
A sealed carton of booster boxes — typically 6 or 12. Mostly a shop-level unit, though collectors buy them for storage.
Display
Trade term for a booster box, more common in Europe than Britain. Same thing.
Elite Trainer Box (ETB)
Pokémon’s mid-tier product: 8–10 packs plus sleeves, dice, dividers, a promo and a storage box. Higher cost per pack, but you get the accessories. Popular as a gift for exactly that reason.
Illumineer’s Trove
Lorcana’s equivalent of an ETB — packs plus a storage box, lore counters and deck boxes. Games: Lorcana
Bundle
The middle option. Six to eight packs, a promo, minimal packaging. Sensible, and consequently under-discussed.
Blister
One to four packs plus a promo card or coin, on a hanging card. Worst cost per pack of any format; sometimes worth it purely for the exclusive promo.
Precon (preconstructed deck)
A ready-to-play deck straight out of the box. No deckbuilding required. Often the cheapest way into a game.
Starter deck
As above. Different games use different names for the same idea.
Prerelease kit
A sealed pack of packs used at prerelease events the week before a set launches. Usually includes a date-stamped promo card.
Collector booster
A premium pack with a higher concentration of foils, alt arts and special treatments. Costs considerably more; contains fewer playable staples.
Play booster
The standard, draftable pack. Built for gameplay rather than collecting.
Rarity and card types
Common / Uncommon / Rare
The base rarity ladder, marked on most cards by a symbol near the set code.
Holo (holographic)
A card with a foil-treated illustration. Traditionally the rare slot.
Reverse holo
A card where the border is foiled rather than the artwork. Same card, different finish, usually a small premium.
Secret rare
A card numbered beyond the stated set size — 199/198, say. Deliberately scarce, usually valuable.
Alt art (alternate art)
The same card with entirely different artwork. Frequently the most valuable version, and the thing most people are actually chasing.
Full art
Artwork extended across the whole card face, with text overlaid rather than boxed.
Illustration Rare / Special Illustration Rare
Pokémon’s premium art treatments. Special Illustration Rares are the scarcer of the two and typically the set’s headline cards. Games: Pokémon
Enchanted
Lorcana’s rarest treatment — alternate art, full-card foil, pulled well below the standard rare rate. Games: Lorcana
Parallel / Manga rare
One Piece’s alternate-art treatments. Manga rares use panel artwork from the source manga and command significant premiums. Games: One Piece
Hyperspace / Showcase
Star Wars Unlimited’s alternate-art variants. Showcase is the rarer. Games: Star Wars Unlimited
Promo
A card distributed outside normal packs — events, prereleases, tins, magazine covers. Scarcity varies enormously.
Serialised
A card individually numbered out of a fixed print run, e.g. 12/250. The scarcest thing most sets contain.
God pack
A pack where every card is a rare or better. Rare enough that pulling one is a story.
Hit
Any card worth meaningfully more than the pack it came in. Informal, and the threshold moves with the person.
Chase card
The card a set is known for — the one driving demand for sealed product.
Condition and grading
NM (Near Mint)
Effectively perfect. Minor manufacturing imperfections acceptable, no play wear.
LP (Lightly Played)
Light edge wear or surface marks visible on close inspection. Fine sleeved.
MP / HP (Moderately / Heavily Played)
Obvious wear — whitening, scratches, creasing. Playable, not collectible.
DMG (Damaged)
Water damage, tears, heavy creasing, writing. Value is functional only.
Grading
Submitting a card to a third party who authenticates it, assigns a numeric condition score and seals it in a tamper-evident case.
Slab
A graded card in its sealed case. Also used as a verb: “getting it slabbed.”
PSA
Professional Sports Authenticator — the most recognised grading company globally, and generally the one that adds most value. US-based, so UK submissions go through dealers and take time.
ACE Grading
UK-based grading company. Faster and cheaper than sending to PSA, with tiered turnaround options. Increasingly the default for mid-value UK cards.
BGS / Beckett
Grading company known for subgrades — separate scores for centring, corners, edges and surface.
Gem Mint
The top grade (PSA 10, BGS 9.5+). Commands a substantial premium over a 9.
Centring
How evenly the artwork sits within the borders. A major grading factor and the most common reason a visually perfect card fails to hit a 10.
Whitening
Pale wear along card edges where the coloured layer has rubbed through. Grading’s most common enemy.
Pop report
A grading company’s public count of how many copies of a card exist at each grade. Useful for judging genuine scarcity.
Gameplay
TCG / CCG
Trading Card Game / Collectible Card Game. Used interchangeably.
Meta
The decks and strategies currently dominating competitive play.
Format
The rules defining which cards are legal. Standard, Limited, and others depending on the game.
Standard
Constructed play using only recent sets. Keeps the card pool manageable and rotates over time.
Limited
Formats where you build from sealed product opened on the day — draft and sealed deck. Levels the playing field between wallets.
Draft
A Limited format: players open packs, pick a card, pass the rest, repeat. Builds a deck from what you’re passed.
Rotation
When older sets drop out of Standard legality. Cards remain playable in other formats but usually lose value.
Banlist
Cards prohibited in a given format, normally for being too strong. A ban can gut a card’s value overnight.
Leader card
The central card defining a deck’s identity and colours. Doesn’t sit in the main deck. Games: One Piece, Star Wars Unlimited (as Leader/Base)
DON!! card
One Piece’s resource cards, used to pay costs and boost characters. Games: One Piece
Ink / Inkable
Lorcana’s resource system. Inkable cards can be played face-down as resources; uninkable ones can’t, which is a real deckbuilding constraint. Games: Lorcana
Lore
Lorcana’s win condition. First to 20 lore takes it. Games: Lorcana
Market and collecting
RRP / MSRP
Recommended Retail Price. What the publisher suggests. Not what scarce product actually sells for.
EV (Expected Value)
The average market value of a sealed product’s contents. Usually below the box price, for reasons that are arithmetic rather than sinister. See: Is a Booster Box Worth It?
Pull rate
How often a given rarity appears — “1 in 24 packs”. Sometimes published officially, more often crowd-sourced from thousands of opened packs.
Allocation
The quantity of a product a retailer is permitted to order. Set in advance by the distributor and frequently smaller than demand.
Scalper
Someone buying scarce product purely to resell at a markup, often using automated software. The reason allocation systems exist.
Bot
Automated software that buys product faster than a person can, typically the moment stock goes live.
Out of print
No longer being manufactured. Sealed product tends to appreciate from this point.
Reprint
A card or set being printed again. Good for players, less so for anyone holding the original as an investment.
Bulk
Low-value commons and uncommons. Sold by weight or by the thousand, rarely by the card.
Buylist
A shop’s standing offer to buy cards from the public, usually at 40–50% of market value in cash or a better rate in store credit.
Singles
Individual cards bought on their own rather than pulled from packs.
Sealed
Unopened product. Also used to describe collecting strategy: “I collect sealed.”